Little Nightmares, a dark whimsical tale that will confront you with your childhood fears. Help Six escape The Maw – a vast, mysterious vessel inhabited by corrupted souls looking for their next meal.
As you progress on your journey, explore the most disturbing dollhouse offering a prison to escape from and a playground full of secrets to discover. Reconnect with your inner child to unleash your imagination and find the way out!
Little Nightmares is a single-player puzzle adventure with horror elements released in 2017 on Playstation 4, Xbox One and PC with a Nintendo Switch version scheduled for 2018.
After wrapping up my work on LittleBigPlanet 3 at Tarsier Studios, I got the chance to join the pre-production of this game (called Hunger at the time) due to my previous experience with Unreal Engine 4.
At this point I got to experiment with scripting components enabling a faster level design workflow as well as having input on the game’s design on a more fundamental level.
- gameplay prototyping
- game design collaboration
- workflow scripting, level editor tools